

Blow open each set of doors, head upstairs with your horde and slaughter the audience.Īctually, you may want to ignore the audience (unless they attack you).

There are two sets of such doors (one for each side of the arena). Trick the yeti into throwing one of the explosive barrels at the wooden doors with guards standing in front of them. If your horde is nearly at maximum (if you are short a few minions, don't worry about it - you mostly need about 20 to 30 for good measure) then get ready to do some dodging.
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If your horde is not full (say it's around 50%) it is a good idea to crack open the jars with minion smoke to recruit more minions. The yeti in the middle of the arena is invulnerable until you trigger the escape sequence, so put your minions on a banner right next to the yeti's square (the walls will protect them from the explosives). This is the final round before a final (final) escape with tons of Empire elite guards. You will always come out ahead if you do this. There is no time limit (except your system overheating) so chip away at the enemy until it dies. Most importantly though - play defensively. If you are running short of minions, have some red minions (or your Overlord) ignite the explosive barrels on the sides of the arena. You need to pick apart the Gargantuan and two Unicorns by strategic positioning and ruthless use of minions.
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Kill the unicorns first (they die faster) so they don't bowl your minions over for the giant to clean up.Īlthough Marius (the announcer) states this is a free for all, the enemies still track and kill you.

Kill the slaves (or dominate them if you are quick enough) and keep your horde away from beast and behemoth. This round will have both unicorns and a Gargantuan attacking, along with a dribble of slaves. Don't forget your magic if you need to boost minion toughness! Band minions into one large group so the blues can revive the attackers and all the attackers can savage one target. Again, try not to lose minions so you don't need to feed off the reinforcements you will need later. Keep the minions away from the Garganatuan and use the obstacles in the arena to stop this juggernaut for your red minions to roast it. While there is an auto-save after this, the injuries your Overlord takes will carry over (as well as the horde size and any items you break). Magic beasts! Kill them using massed minion fire and try not to get too many of your forces killed. Dominating the enemies won't clear the round - you need to kill them all. Stay away from the jars with minions on the sides (you need them later). Keep minions alive and use it to gather the minions from the center of the arena.
